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Research Article | Open Access |

Empowering Educators to Develop Augmented Reality Applications by Integrating Computational Thinking and Experiential Learning

Author 1: Najwa Abd Ghafar Author 2: Nazatul Aini Abd Majid Author 3: Mohd Nor Akmal Khalid Author 4: Shinobu Hasegawa Author 5: Tan Siok Yee Author 6: Lam Meng Chun
International Journal of Advanced Computer Science and Applications (IJACSA) · Vol. 17, No. 9 · Published 2026

DOI: 10.14569/IJACSA.2026.0170917

Abstract

Augmented reality (AR) promises rich, immersive experiences in learning, yet many educators lack the technical expertise to develop AR content independently. Existing authoring environments often emphasise functionality over instructional design, leaving educators reliant on pre-built resources that seldom match their learning goals. This study proposes EduCATE-AR, a template-based authoring model that integrates Experiential Learning (EL) and Computational Thinking (CT) to embed pedagogies directly into a modular-based authoring approach. Using a three-phase design science research approach, pedagogical principles were mapped onto AR authoring workflows to develop the model. A template-based editing environment was then constructed based on these mappings, and its use was evaluated through a mixed-methods study involving a focus group with educators. Quantitative results based on the Technology Acceptance Model (TAM) indicated strong perceived usefulness and intention to use, particularly among educators without prior AR development experience. Qualitative findings further highlighted the model’s value in reducing technical barriers and supporting pedagogical structuring, while also revealing the need for improved extensibility and subject-specific flexibility. Collectively, the proposed model is a valuable addition to AR instructional design by empowering educators as content creators to develop pedagogically aligned AR applications with greater autonomy.

Keywords

How to Cite this Article

Ghafar, N. A., Majid, N. A. A., Khalid, M. N. A., Hasegawa, S., Yee, T. S., & Chun, L. M. (2026). Empowering Educators to Develop Augmented Reality Applications by Integrating Computational Thinking and Experiential Learning. International Journal of Advanced Computer Science and Applications, 17(9). https://doi.org/10.14569/IJACSA.2026.0170917

Ghafar, Najwa Abd, et al.. "Empowering Educators to Develop Augmented Reality Applications by Integrating Computational Thinking and Experiential Learning." International Journal of Advanced Computer Science and Applications, vol. 17, no. 9, 2026, https://doi.org/10.14569/IJACSA.2026.0170917.

@article{Ghafar2026,
  title     = {Empowering Educators to Develop Augmented Reality Applications by Integrating Computational Thinking and Experiential Learning},
  journal   = {International Journal of Advanced Computer Science and Applications},
  volume    = {17},
  number    = {9},
  year      = {2026},
  publisher = {The Science and Information Organization},
  author    = {Najwa Abd Ghafar and Nazatul Aini Abd Majid and Mohd Nor Akmal Khalid and Shinobu Hasegawa and Tan Siok Yee and Lam Meng Chun},
  doi       = {10.14569/IJACSA.2026.0170917},
  url       = {https://doi.org/10.14569/IJACSA.2026.0170917}
}

Open Access — licensed under a Creative Commons Attribution 4.0 International License. Unrestricted use, distribution, and reproduction in any medium, even commercially, as long as the original work is properly cited.

Call for Papers - Important Dates

Volume 17 No. 11, November 2026
Paper Submission Due October 25, 2026
Review Notification November 15, 2026
Publication Date November 30, 2026